The DSO dynamic loader class is used to load object files.
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#include <file.h>
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| DSO (const char *filename) |
| Construct and load a DSO object file.
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| DSO (const char *filename, bool resolve) |
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const char * | getError (void) |
| Retrieve error indicator associated with DSO failure.
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virtual | ~DSO () |
| Detach a DSO object from running memory.
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void * | operator[] (const char *sym) |
| Lookup a symbol in the loaded file.
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bool | isValid (void) |
| See if DSO object is valid.
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static void | dynunload (void) |
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static DSO * | getObject (const char *name) |
| Find a specific DSO object by filename.
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static void | setDebug (void) |
| Install debug handler...
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The DSO dynamic loader class is used to load object files.
On elf based systems this is typically done with dlopen. A dummy stub class is generated for non-dl capable systems.
- Author
- David Sugar dyfet.nosp@m.@ost.nosp@m.el.co.nosp@m.m
Dynamic class file loader.
◆ DSO() [1/2]
ost::DSO::DSO |
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const char * |
filename | ) |
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inline |
Construct and load a DSO object file.
- Parameters
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filename | pathname of object file to load. |
◆ DSO() [2/2]
ost::DSO::DSO |
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const char * |
filename, |
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bool |
resolve |
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inline |
◆ ~DSO()
virtual ost::DSO::~DSO |
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virtual |
Detach a DSO object from running memory.
◆ dynunload()
static void ost::DSO::dynunload |
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void |
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static |
◆ getError()
const char * ost::DSO::getError |
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void |
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inline |
Retrieve error indicator associated with DSO failure.
This is often used in catch handlers.
◆ getObject()
static DSO * ost::DSO::getObject |
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const char * |
name | ) |
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static |
Find a specific DSO object by filename.
- Parameters
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name | of DSO object file (partial). |
◆ isValid()
bool ost::DSO::isValid |
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void |
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See if DSO object is valid.
- Returns
- true if valid.
◆ operator[]()
void * ost::DSO::operator[] |
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const char * |
sym | ) |
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Lookup a symbol in the loaded file.
◆ setDebug()
static void ost::DSO::setDebug |
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void |
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static |
The documentation for this class was generated from the following file: