A collection of tools, libraries, and tests for Vulkan shader compilation
Description
A collection of tools, libraries and tests for shader compilation.
Shaderc aims to to provide:
- a command line compiler with GCC- and Clang-like usage, for better integration with build systems
- an API where functionality can be added without breaking existing clients
- an API supporting standard concurrency patterns across multiple operating systems
- increased functionality such as file #include support